Objective
Find a creative environment where I can continue to develop my skills as a 3D artist.

 

 

 

 

 

 

 

 

 

 

Education
The School of the Art Institute of Chicago

• Bachelor of Fine Arts, concentrations in painting, drawing and computer animation.
The School of the Art Institute of Chicago
• 3D animation summer class, concentration in particle dynamics and expresssions.
UCLA

Introduction to C programming
C/C++ functional and object oriented programming
Introduction to games programming in Python
Gnomon School of Visual Effects
Mel programming applications.
Glendale Community College
Introduction to algorithms in Java

 

 

 

 

 

 

 

 

 

 

Skills
• 3D Modeling.
• Texture painting and advanced shading networks.
• MEL and Python scripting and expressions.
• Particle dynamics and geometry instancing.
• Video editing, compositing.
• Traditional drawing, concept sketches and storyboards.
• HTML

 

 

 

 

 

 

 

 

Software
• Maya 8.5
• 3ds max 7
• ZBrush
• Bodypaint 2.0
• Adobe Photoshop CS3
• Adobe Illustrator 10
• Adobe After Effects 4.1
• Dreamweaver 4.0
• Flash MX
• Director MX
• Adobe Premiere 6.0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Work Experience

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Walt Disney Virtual Reality Studio
Pirates of the Carribean Online
3D Artist
Model and Texture Characters and Environments for Online Games. Write tools in Mel for the art team.

 

 

 

 

 

 

 

 

 

 

Rockstar San Diego
Agent
3D Environment Modeler / Texture Artist, August 2003
Model and Texture Low Poly Environments for use in PS2 and Xbox games.

 

 

 

 

 

 

 

 

 

 

Sony Computer Entertainment America
Neopets, MLB 2006, Socom 3(Freelance Contractor)
3D Modeler / Texture Artist,
Model and Texture High Poly Characters for Playstation Cutscenes.

 

 

 

 

 

 

 

 

 

 

Funnybone Interactive/Vivendi Universal
3D Artist, 2001-2003
Use Maya to create graphics for childrens software.

 

 

 

 

 

 

 

 

 

 

JRL Enterprises Inc
Illustrator / Animator, . 1998-2000
Created graphics, characters and animation for children’s educational software.

 

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